Unknown Lands

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The Unknown Lands of Pandora is regarded as a "Multiverse" forum or a "Free Forum" meaning that we are not based on a single series, but rather multiple with our own custom systems. Each "Kingdom" of Pandora is another anime/cartoon series with other various sub series that make up the entire land.

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    Aranima Desinir

    The Puppeteer

    I'm Important Too!

    Lineage : Shared Experience
    Position : None
    Origin : Kingdom of Kanto - Trainer
    Posts : 15
    Sacred Shards : 0
    Class : F
    Level : 1
    Experience : 250

    Aranima Desinir

    Post by The Puppeteer on Sat May 09, 2015 1:34 pm

    Name: Aranima Desinir
    Nickname: N/A
    Gender: Female
    Race: Royal Elf
    Age: 112
    Birthday: May seventh
    Sexuality: Heterosexual
    Unique Characteristics: 
    ~ Doesn't age in appearance past the age of 20.
    ~ Cannot die of natural causes.
    ~ Pointed ears (however, due to being royalty they are average sized) 
    ~ Red Elven markings tattooed into her upper back, and left arm. 
    ~ Heightened sense of hearing, sight, and taste. 
    ~ Fairly tall, thin, and fragile (capable of hand to hand combat techniques, but lacks in strength) 

    Personality: Aranima is a cheerful girl of pessimism. A way she lives her life, constantly smiling, yet expecting and calculating the worst possible outcomes. Most people, people who only see her and have no knowledge of her actual persona, would assume that she is one of the bravest people out there. Of course, if it were not for her determination and spirits forcing her to do such actions, she would never have even left her castle in the first place out of fear of toxic air. (is it even a thing? who knows.) 

    Aranima, however, is a bit closed off from people. She doesn't view herself as above others, she just views herself as different. Out of her own pessimism, the only thing her determination and spirits can't get her to do is open up and make friends. She tends to try and keep a distance from people unless absolutely necessary, and almost never starts conversations with them. She tends to stick to the forests not only to avoid people, but to get in touch with nature. 

    She rarely will ever go looking for a fight, and if she does, she has a damn good reason. She tries to avoid violence at all cost, even talking to strangers in order to stop conflicts between other people. Aranima has a strong maternal instinct, constantly trying to look after people as if she were their mother. Aranima can't stand to see others fight, and would do just about anything to prevent conflict around the world. However, growing up as the daughter of a King, she knows that sometimes violence and conflict is inevitable, and harsh decisions must be made for the good of many. 

    During such times where combat is necessary, Aranima has creatures to fight for her. She is fairly thin, fragile. Any direct hit stronger then herself would certainly cause more damage then it would to the average person. That's not to say she doesn't try to help out her summons as best she can to help at her summons, something mainly consisting of her throwing random objects at the target, or using a knife and her combat techniques to sneak up on the opponent. 

    + Children
    + Selfless people
    + Good deeds 
    + Dancing
    + Protecting people
    + Companionship
    + Laughing
    + The forests

    - Fire
    - Needless violence 
    - Most people
    - Ignorance and Arrogance 
    - Luxury 

    - Getting in touch with nature, like Aranima believes elves were means to live. 
    - Keeping her Innocence, and remaining pure.
    - Retuning home one day in the distance future, when corruption in her kingdom has finally died out, or when Aranima herself finds a way to get rid of it. 

    - She is disgusted by pleasures of the flesh, and at the same time is terrified of giving into such temptations. She will often call upon her summons to guide her in her time of need, and help keep her pure. 
    - Ironically, the young princess is terrified of adventure. It takes her summons to get her to take risks and change the way she does things, for she is a pessimist, and constantly thinks of the worst possible scenarios to occur. No matter how unlikely. However, it is her determination to protect her kingdom that forces her to take these risks, starting with Princess Aranima leaving her kingdom in Kanto. 
    - She is terrified of watching one of her allies, especially one of her spirits, get injured. 

    Eyes: Light red
    Hair: Pink
    Height: 6 feet
    Weight: 115 pounds
    Complexion: Pale
    The Puppeteer

    I'm Important Too!

    Lineage : Shared Experience
    Position : None
    Origin : Kingdom of Kanto - Trainer
    Posts : 15
    Sacred Shards : 0
    Class : F
    Level : 1
    Experience : 250

    Re: Aranima Desinir

    Post by The Puppeteer on Thu May 21, 2015 5:44 pm

    Complete :)
    Neo Stigma
    Magikarp VIP

    Gravestone How It's Made Shadowstep
    Someone really... really poor.

    Lineage : Blood Brothers Pact
    Position : Super Saiyan
    Origin : Wonderland
    Posts : 926
    Sacred Shards : 18
    Class : C
    Level : 33
    Experience : 2545

    Character Sheet
    Character Name: Neo Stigma
    Alignment: Chaotic Good
    Primary Magic: Unknown

    Re: Aranima Desinir

    Post by Neo Stigma on Sat May 23, 2015 8:54 am




    The Water Within Shocking! I Need A Medic! Gravestone
    The Owner of The Site

    Lineage : Gift of The Lion Turtle
    Position : None
    Origin : Pandora
    Posts : 4877
    Sacred Shards :
    Class : Ω
    Level :
    Experience :

    Character Sheet
    Character Name: Kaseki / Kodai
    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

    Re: Aranima Desinir

    Post by Kaseki on Sat May 23, 2015 9:23 am

    ~ Heightened sense of hearing, sight, and taste.

    Do not abuse this vague description. This is no more than a slight increase. You are nothing special. You are not a spezul snoflakez.


      Current date/time is Tue Dec 11, 2018 4:22 am