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    Slayer Force Update

    Kaseki
    Kaseki
    Owner

    The Water Within Shocking! I Need A Medic! Gravestone
    The Owner of The Site

    Lineage : Gift of The Lion Turtle
    Position : None
    Origin : Pandora
    Posts : 4883
    Sacred Shards :
    Class : Ω
    Level :
    Experience :

    Character Sheet
    Character Name: Kaseki / Kodai
    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

    Slayer Force Update Empty Slayer Force Update

    Post by Kaseki on Mon Sep 07, 2015 2:16 pm

    Dragon Slayers:
    Dragon Force: Dragon Force highly increases the power of the Dragon Slayer's magic, physical endurance, speed, and strength. During Dragon Force, the Slayer does not lose any MP, Magic Power, from casting spells, but after it wears off  they are left with 5% mp.  It can be summoned only when the slayer has obtained a total of 150% MP. (They cannot use spells in a single post that would cost more than 50% normally)
    Lasts for 5 Posts

    Dragon Skin: Can only be activated by consuming an enormous amount, at least 25%, of its own element, mixed or pure, once every 5 posts. Body is cloaked in a scales of their respective element. It puts all stats into the next range on the character scaling. The spell power of each rank is increased to 150%. Physical attacks deal status effects from their respective element. (Frostbite, Burn, Poison, etc.)
    Lasts 4 posts and can only be used twice per thread
    Cooldown is 5 posts from when Dragon Skin wears off.


    God Slayers:
    God Force: God Force highly increases the power of the God Slayer's magic, physical endurance, speed, and strength. During God Force, the Slayer does not lose any MP, Magic Power, from casting spells, but after it wears off  they are left with 5% mp.  It can be summoned only when the slayer has obtained a total of 150% MP. (They cannot use spells in a single post that would cost more than 50% normally)
    Lasts for 5 posts.

    God's Aura: Can only be activated by consuming an enormous amount, at least 25%, of its own element, mixed or pure, once every 5 posts. Body is cloaked in a tinted aura of their respective element. It puts all stats into the next range on the character scaling. The spell power of each rank is increased to 150%. Physical attacks deal status effects from their respective element. (Frostbite, Burn, Poison, etc.)
    Lasts 4 posts and can only be used twice per thread
    Cooldown is 5 posts from when God's Aura wears off.


    Demon Slayers:
    Demon Force: Demon Force highly increases the power of the Demon Slayer's magic, physical endurance, speed, and strength. During Demon Force, the Slayer does not lose any MP, Magic Power, from casting spells, but  after it wears off  they are left with 5% mp.  It can be summoned only when the slayer has obtained a total of 150% MP. (They cannot use spells in a single post that would cost more than 50% normally)
    Lasts for 5 posts.

    Demon's Aura: Can only be activated by consuming an enormous amount, at least 25%, of its own element, mixed or pure, once every 5 posts. Body is cloaked in a tinted aura of their respective element. It puts all stats into the next range on the character scaling. The spell power of each rank is increased to 150%. Physical attacks deal status effects from their respective element. (Frostbite, Burn, Poison, etc.)
    Lasts 4 posts and can only be used twice per thread
    Cooldown is 5 posts from when Demon's Aura wears off.


    Titan Slayers:
    Golem Force: Golem Force highly increases the power of the Titan Slayer's magic, physical endurance, speed, and strength. During Golem Force, the Slayer does not lose any MP, Magic Power, from casting spells, but  after it wears off  they are left with 5% mp.  It can be summoned only when the slayer has obtained a total of 150% MP. (They cannot use spells in a single post that would cost more than 50% normally)
    Lasts for 5 posts.

    Giant's Aura: Can only be activated by consuming an enormous amount, at least 25%, of its own element, mixed or pure, once every 5 posts. Body is cloaked in a tinted aura of their respective element. It puts all stats into the next range on the character scaling. The spell power of each rank is increased to 150%. Physical attacks deal status effects from their respective element. (Frostbite, Burn, Poison, etc.)
    Lasts 4 posts and can only be used twice per thread
    Cooldown is 5 posts from when Giant's Aura wears off.


    Stafall Slayers:
    Glitter Force: Glitter Force highly increases the power of the Starfall Slayer's magic, physical endurance, speed, and strength. During Glitter Force, the Slayer does not lose any MP, Magic Power, from casting spells, but  after it wears off  they are left with 5% mp.  It can be summoned only when the slayer has obtained a total of 150% MP. (They cannot use spells in a single post that would cost more than 50% normally)
    Lasts for 5 posts.

    Sparkling Aura: Can only be activated by consuming an enormous amount, at least 25%, of its own element, mixed or pure, once every 5 posts. Body is cloaked in a tinted aura of their respective element. It puts all stats into the next range on the character scaling. The spell power of each rank is increased to 150%. Physical attacks deal status effects from their respective element. (Frostbite, Burn, Poison, etc.)
    Lasts 4 posts and can only be used twice per thread
    Cooldown is 5 posts from when Sparkling Aura wears off.


    NOTE: These abilities are to each respective slayer. They DO NOT COUNT towards the user's ability slots.

    TO:


    Dragon Slayers:
    Dragon Force: A state where ones skin creates a layer of magic respective to their element (Fire Slayers will be on fire, Light Slayers will begin to glow, Shadow Slayers will be covered in a dark aura... etc.). While in this state, a slayer's spells deal double damage and can be used at half the cost. This can only be used when the slayer has obtained over 150% or more MP. It costs 50% Per post that this ability is upkept.
    Duration is sustainable
    No Cooldown


    God Slayers:
    God Force: A state where ones skin creates a layer of magic respective to their element (Fire Slayers will be on fire, Light Slayers will begin to glow, Shadow Slayers will be covered in a dark aura... etc.). While in this state, a slayer's spells deal double damage and can be used at half the cost. This can only be used when the slayer has obtained over 150% or more MP. It costs 50% Per post that this ability is upkept.
    Duration is sustainable
    No Cooldown


    Demon Slayers:
    Demon Force: A state where ones skin creates a layer of magic respective to their element (Fire Slayers will be on fire, Light Slayers will begin to glow, Shadow Slayers will be covered in a dark aura... etc.). While in this state, a slayer's spells deal double damage and can be used at half the cost. This can only be used when the slayer has obtained over 150% or more MP. It costs 50% Per post that this ability is upkept.
    Duration is sustainable
    No Cooldown


    Titan Slayers:
    Golem Force: A state where ones skin creates a layer of magic respective to their element (Fire Slayers will be on fire, Light Slayers will begin to glow, Shadow Slayers will be covered in a dark aura... etc.). While in this state, a slayer's spells deal double damage and can be used at half the cost. This can only be used when the slayer has obtained over 150% or more MP. It costs 50% Per post that this ability is upkept.
    Duration is sustainable
    No Cooldown


    Stafall Slayers:
    Glitter Force: A state where ones skin creates a layer of magic respective to their element (Fire Slayers will be on fire, Light Slayers will begin to glow, Shadow Slayers will be covered in a dark aura... etc.). While in this state, a slayer's spells deal double damage and can be used at half the cost. This can only be used when the slayer has obtained over 150% or more MP. It costs 50% Per post that this ability is upkept.
    Duration is sustainable
    No Cooldown


    NOTE: These abilities are to each respective slayer. They DO NOT COUNT towards the user's ability slots.


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      Current date/time is Sat Jul 20, 2019 5:23 am