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    Log Horizon

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    Kaseki
    Owner

    Gravestone I Need A Medic! Shocking! The Water Within
    The Owner of The Site

    Lineage : Gift of The Lion Turtle
    Position : None
    Origin : Pandora
    Posts : 4713
    Sacred Shards :
    Class : Ω
    Level :
    Experience :

    Character Sheet
    Character Name: Kaseki / Kodai
    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

    Log Horizon

    Post by Kaseki on Thu Oct 23, 2014 9:02 pm

    [div align="center"][tbody][/tbody]
    [div][attr="class","ws"][div style="background-color:#000000;width:500px;border:1px solid #611DA0;"][div][attr="class","h"]Kaseki, The Demon of Life[/div]


    [div][attr="class","fc"][img alt="" src="http://i39.servimg.com/u/f39/18/86/31/73/death_20.jpg" style="max-width:100%;"][/div]
    [div][attr="class","bi"]REAL NAME: Yoshigé Mizuzoku[/div]

    [div][attr="class","bi2"]REAL GENDER: Male[/div]

    [div][attr="class","bi2"]GENDER: Male[/div]

    [div][attr="class","bi2"]AGE: 19[/div]

    [div][attr="class","bi2"]SEXUALITY: Heterosexual[/div]

    [div][attr="class","bi2"]FACE-CLAIM:"Reaper", Custom[/div]

    [div][attr="class","bi2"]PLAYED BY: Kaseki[/div]

    [div][attr="class","bi2"]FACTION: Adventurer[/div]



    [div][attr="class","h2"]Appearance[/div]
    [div][attr="class","fc"][img alt="" src="http://i39.servimg.com/u/f39/18/86/31/73/8aecc410.jpg" style="max-width:100%;"][/div]
    [div][attr="class","b"] "They didn't care who I was... Until I put on the mask." Yoshigé Mizuzoku is someone of odd stature. He his 5'11" and has hair as dark as night. In day his hair can become an autumn brown. He likes to hide is face. He feels as though this makes him appear more secretive. This makes him appear lonely, mischievous or just plain insane. He is a rather slender person, being tall and lanky. However because of this, he has a low fat index, making him almost literally skin and bones. His eyes are that of a dreamer, always looking into nothing for something. The irises themselves appear that of a dark brown, but upon closer inspection, is actually a deep shaded crimson. He almost talks through his eyes, showing how he feels when he does not use words. He prefers to wear his hair out and long, no more than a few inches at length. He has been seen at times to grow out his hair even longer than this, and he'll shave his head to conpensate soon after. He prefers that of the old working era with a blend of favorited steam/cyber punk. He feels timeless in his soul and wears things to express as such. 

    In-game he reprefers the avatar of a reaper. This is not to say that he will bring death, but the opposite. He prefers to become the darkness so he can show everyone the light. The body of his avatar, Kaseki, is that of Ebony Metal, two of his most favorited materials. Since he was a boy he was facinated with the dark wood named ebony, as well as the power and many things iron could become. This is what led him to his User-Created material, known as Ironbark.

    [/div][div][attr="class","h3"]Personality[/div][div][attr="class","b"](Minimum of 200 words is necessary. Explains the character's personality from their basic demeanor to how they get along well with other people.)

    If you're looking for help describing your character's personality, I suggest you also try taking some personality tests. Pretend that you are your character; how would they answer these questions? The results should hopefully give you something that can help you write this section.

    Myers-Briggs: www.humanmetrics.com/cgi-win/jtypes2.asp

    Enneagram: similarminds.com/embj.html





    [/div][div][attr="class","h3"]History[/div][div][attr="class","b"](Minimum of 200 words is necessary. Explains the character's history prior to beginning their adventure in Elder Tale.)

    First of all, we do ask that you keep the history somewhat believable given the time of the story (2018). Some suspense in belief is okay, but "cyborgs traveling 4 years back through time to play the game" is not such a good idea.

    Might be best to take your time and start with the early history. Not necessarily too early, but enough to give you a background.

    If Adventurer, how was your character's childhood? Did they have a happy life with friends and family? If not, explain the troubles they've had in their years and how they've managed to deal with it. How was their schooling? Were they one of the better students or were they the delinquent type? However much more you can add depends on how old your character is. Perhaps you can talk about whether they've been in relationships, whether they've had jobs, whether anything that happened in their past shapes how they behave today. Hopefully you should have a long enough history as is, but now you can talk about how your character discovered Elder Tale too. Were they a gamer? If not, were they asked by friends and family to try the game? What were their initial thoughts about Elder Tale, a game that's likely as old or even older than they were, finally available for them to play? Did they have any goals for how they wanted to play the game?

    Playing as a Person of the Land is different. They are essentially NPCs of Elder Tale, having gained their own personalities due to the transition. Therefore, their history is much more relevant to the world setting. In the Unfounded Kingdom, many of the noble ruling class have disappeared a long time before, leaving mainly the common citizens. Over a few generations, these people banded together to attempt to rebuild their society. They returned to a more simpler lifestyle beside the land - hence their title as People of the Land. They are born from the earth and will someday return to the earth. Unlike Adventurers, if their HP should reach 0, they suffer a permanent death. If you choose to play as a Person of the Land, you must heed your physical limitations. We're not out to get your character, but just know what you're getting yourself into before you decide to play as a Person of the Land.



    [/div][div][attr="class","h3"]Extra[/div][div][attr="class","b"](Post anything not covered in the rest of the template here. You can include things not already described in the previous sections like blood type, dominant handedness, character trivia, personal comments, etc. No word minimum.

    Oh yes, while we're at it, after you post up your completed character app, you might want to stick it in https://archive.org/web/. Go to the bottom right of the page, paste in the link to your profile and then save the page. That way you can recover it in case it gets accidentally deleted or overwriten.)

    [/div][/div][/div]
    [/div]
    [div align="center"][tbody][/tbody]
    [div][attr="class","ws"][div style="background-color:#000000;width:500px;border:1px solid #611DA0;"][div][attr="class","h"]Statistics and Inventory[/div]

    [div][attr="class","fc"][img width="100" src="http://i.imgur.com/xog7Zz1.png" height="100"][/div]

    [div][attr="class","bi3"]RACE: [a href="http://log-horizon.proboards.com/post/61/thread"]Fox Tail[/a][/div]

    [div][attr="class","bi4"]CLASS: [a href="http://http://log-horizon.proboards.com/post/107/thread"]Druid[/a][/div]

    [div][attr="class","bi4"]SUBCLASS: Chef[/div]

    [div][attr="class","bi5"]CRAFTING CLASS: [a href="http://log-horizon.proboards.com/post/117/thread"]Chef[/a][/div]

    [div][attr="class","h4"]Stats [/div][div][attr="class","b3"]

    [div][attr="class","lt"][div][attr="class","lt1"]character level[/div][div][attr="class","lt12"]001[/div]
    [div][attr="class","lt2"]subclass level[/div][div][attr="class","lt22"]001[/div]
    [div][attr="class","lt2"]crafting level[/div][div][attr="class","lt22"]001[/div]
    [div][attr="class","hm"]HP[/div][div][attr="class","hm2"]---- [/div]
    [div][attr="class","hm"]MP

    [/div][div][attr="class","hm2"]----[/div]
    [div][attr="class","st2"]Strength[/div][div][attr="class","st22"]---[/div][div][attr="class","st12"]+00[/div]
    [div][attr="class","st2"]Dexterity[/div][div][attr="class","st22"]---[/div][div][attr="class","st22"]+00[/div]
    [div][attr="class","st2"]Agility[/div][div][attr="class","st22"]---[/div][div][attr="class","st22"]+00[/div]
    [div][attr="class","st2"]Intelligence[/div][div][attr="class","st22"]---[/div][div][attr="class","st22"]+00[/div]
    [div][attr="class","st2"]Wisdom[/div][div][attr="class","st22"]---[/div][div][attr="class","st22"]+00[/div]
    [/div][div][attr="class","rt"]



    [/div]



    [/div][div][attr="class","h3"]Skills[/div][div][attr="class","b2"]

    [div align="center"][div][attr="class","skill"]Nature Revive: A revival skill on par with the Cleric's Resurrection skills. It can only be used if the target has only been incapacitated within the last 10 seconds. This skill will bathe the target in blue light and resurrect them with low HP. There is also a slow HP regeneration effect upon revive. The only downside to this ability is that a target cannot be revived again by this skill for 2 minutes, so the party should quickly support them back up to a safe state as soon as possible. This skill has a casting time of 5 seconds and a cooldown of 90 seconds.[/div]



    [div][attr="class","skill"]Equipment Mastery: Swords: Passive. An Adventurer skill that provides weapon proficiency of both one-handed and two-handed swords. Normally, classes that are incompatible with certain types of weapons suffer damage and accuracy penalties when using the weapon in question. Possession of an equipment mastery skill negates this penalty for that specified weapon type. Generally, there are reasons behind why certain classes focus on certain weapon types. Taking this skill provides some level of versatility, but be warned that some of your main class skills might prove incompatible with this new fighting style. This skill does nothing if the character's class is already able to use both types of swords normally.[/div]



    [div][attr="class","skill"]Heartbeat Healing: One of the Druid's signature healing spells, Heartbeat Healing is a spell that covers the target in a sparkling green light and delivers gradual HP regeneration to the target every few seconds. It is the primary and most potent spell of the healing core, with many other healing spells rotated in between. This skill has a casting time of 2 seconds, a duration of 20 seconds, and a cooldown of 30 seconds.[/div]



    [div][attr="class","skill"]Tongue of Nature: It's often said that certain people seem to have an affinity toward interacting with nature and communicating with animals. With this skill, the Adventurer's natural affinity is idealized into a tangible form. While this toggle skill is active, the character will be able to communicate with animals and monsters. Incoming speech by monsters will appear as subtitles at the bottom of the user's vision. There is a huge variance between being able to notice this effect and actually using it effectively, however. "Nice to meet you" is not the same thing as "Look, fresh meat", for example. At lower levels, the user of this skill will very often mishear monsters' speech and mispronounce their own words, mistakes that might cause hostility if used incorrectly. However, as the user gradually gains experience, they will be able to negotiate with monsters more easily. The Animal Trainer, Fisherman, Druid classes are more aligned with the power of nature and thus higher success rates are gained if the user is one or more of these classes. Monsters at a lower level compared to the user's highest class level also are easier to communicate with.[/div]



    [div][attr="class","skill"]Iron Stomach: [span style="font-size:10pt;"]Not even food poisoning can stop a dedicated chef! This skill can be toggled, allowing chefs to become immune to status debuffs caused by drinks and food. They also passively recover from sickness status effects twice as quickly.[/span][/div]


    [/div]



    [/div][div][attr="class","h3"]Equipment[/div][div][attr="class","b2"]

    [div align="center"][div][attr="class","skill"]Armor: [a href="http://log-horizon.proboards.com/thread/26/starter-gear-list"][/a]Starter Leather Armor: A basic set of soft leather armor made from cheap leather. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it.[/div]

    [div][attr="class","skill"]Left Hand: [a href="http://log-horizon.proboards.com/thread/26/starter-gear-list"][/a]Starter Long Sword: A sword with a prominent shape designed for cutting. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can.[/div]

    [div][attr="class","skill"]Right Hand: Starter Katana: A traditional Japanese weapon with a single edge. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can[/div]

    [div][attr="class","skill"]Accessory#1: Leave blank[/div]

    [div][attr="class","skill"]Accessory#2: Leave blank[/div]

    [div][attr="class","skill"]Accessory#3: Leave blank[/div]

    [div][attr="class","skill"]Accessory#4: Leave blank[/div]

    [/div]

    [/div][div][attr="class","h3"]Inventory[/div][div][attr="class","b2"]



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    [div][attr="class","ws"][div style="background-color:#000000;width:500px;border:1px solid #611DA0;"][div][attr="class","h"]Change Log [/div][div][attr="class","b"]MM/DD/YYYY





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    PhoenixRises101
    Magikarp VIP

    LET IT BURN!

    Lineage : Legend's Trio, Phoenix Fire
    Position : None
    Origin : De Fiore
    Posts : 177
    Sacred Shards : 6
    Class : F
    Level : 50
    Experience : 5905

    Re: Log Horizon

    Post by PhoenixRises101 on Sun Nov 16, 2014 12:33 am

    o.o

      Current date/time is Sun Nov 19, 2017 11:37 am