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    Taijutsu Master List

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    Kaseki
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    The Water Within Shocking! I Need A Medic! Gravestone
    The Owner of The Site

    Lineage : Gift of The Lion Turtle
    Position : None
    Origin : Pandora
    Posts : 4844
    Sacred Shards :
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    Character Sheet
    Character Name: Kaseki / Kodai
    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

    Taijutsu Master List

    Post by Kaseki on Sun Apr 01, 2018 10:40 pm

    Name: Dynamic Entry
    Rank: D
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 10
    Description: he technique is basically the user performing a jump kick into their opponent's face. Some have been known to throw a weapon, such as a kunai, at the enemy to distract them while he takes advantage of their blind spot in order to land the blow. If used properly it can be difficult to counter.
    Strengths:
    - Difficult to counter (But not impossible)
    - Instant kick
    Weaknesses:
    - Short range
    - Needs tools to be effective
    - Doesn't have extra effects
    Duration: Instant
    Cooldown: 2 Posts

    ___________________
    Name: Leaf Gale
    Rank: D
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 10
    Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
    Strengths:
    - With a more physically fit user, this can be more devastating.
    - Throws target of balance.
    Weaknesses:
    - Very short range
    - User must spin, and will end up losing sight of certain things
    - Slower than instant time
    Duration: 1 Post
    Cooldown: 3 Posts
    ___________________
    Name: Leaf Whirlwind
    Rank: D
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 10
    Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. So originally the high kick is little more than a feint.
    Strengths:
    - Able to deal additional damage based on the user's strength
    - Able to kick in quick succession
    Weaknesses:
    - Extremely short range
    - Can only deal a max of D-Rank damage with this jutsu
    - User is vulnerable to losing balance because they are on one foot.
    Duration: 1 Post
    Cooldown: 3 Posts
    ___________________
    Name: Gate of Opening(Kaimon)
    Rank: D
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 10
    Description: Located in the brain, this gate removes the restraints of the brain on the muscles so 100% of the user's strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Destructive power and speed has noticeably increased. Unlocking this gate allows the user to use the Front Lotus.
    Strengths:
    - User's jumping height, muscle reflex and attack perception is increased
    - Unlocks power for more advanced Taijutsu
    Weaknesses:
    - The gates must be activated in order
    - User is fatigued until cooldown is over, or an additional gate is opened
    - User must have used one other Taijutsu technique before using this
    Duration: 3 Posts
    Cooldown: 7 Posts
    ___________________
    Name: Leaf Rising Wind
    Rank: C
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 25
    Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
    Strengths:
    - Able to jump 50m high with this skill
    - Able to launch target 20m into air
    Weaknesses:
    - Deals no more than C-ranked Damage max (Not not include additional effects)
    - Short range
    - Doesn't launch users who in a higher class than user.
    Duration: 1 Post
    Cooldown: 4 Posts
    ___________________
    Name: Heavenly Foot of Pain
    Rank: C
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 25
    Description: The user jumps and in midair targets her opponent with a falling axe kick. Using the Heavenly Foot of Pain the user concentrates their incredible strength into their heel and strikes the enemy dealing massive damage. It was shown that when the user strikes the ground, it results in a gigantic crater that can even kill an opponent caught in its immediate strike zone.
    Strengths:
    - At the cost of x3 Chakra, the user can roll a Six-Sided Dice. If it lands on 3, the attack deals B-Ranked damage, ignoring defense
    - Can be combined with other techniques to create devastating combos
    Weaknesses:
    - Kills only NPCs who are a class below than the user.
    - Extremely low range
    - Move is telegraphed (Can dodge during jump)
    Duration: 1 Post
    Cooldown: 3 Posts (5 if dice is used)
    ___________________
    Name: Shadow of the Dancing Leaf
    Rank: C
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 25
    Description: A technique where a shinobi follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus, Lion Combo etc. That being said, it also has a rather high degree of difficulty.
    Strengths:
    - Easy to use with other combos
    - Target is flung 25m into sky
    Weaknesses:
    - Can't match users two classes above user
    - Deals no damage
    - Can be detected easily by anyone who has noticed the user beforehand
    Duration: 1 Post
    Cooldown: Can only be used once per post
    ___________________
    Name: Gate of Healing (Kyūmon)
    Rank: C
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 25
    Description: Also Located in the brain, this gate forcibly increases the user's physical strength and temporarily re-energises the body. Heals mild cuts and bruises.
    Strengths:
    - User gains 10% HP per post
    - User's physical strength is doubled
    Weaknesses:
    - The gates must be activated in order
    - User is fatigued until cooldown is complete, or another Gate is opened.
    - When the second gate is opened, the effects of this technique are nullified.
    Duration: 2 Posts
    Cooldown: 5 Posts
    ___________________
    Name: Gate of Life (Seimon)
    Rank: C
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 25
    Description: Located on the spinal cord, this gate allows the user to use the Reverse Lotus. The increased blood flow turns the skin red. Those at Taijutsu Adept level achieve Taijutsu Master for the duration of this Gate. Taijutsu Master's experience slight change in speed and power.
    Strengths:
    - User gains 15% Chakra after opening this gate
    - User receives Chakra based on their D-rank technique cost per post
    Weaknesses:
    - The gates must be activated in order
    - User is fatigued until cooldown is complete, or another Gate is opened.
    - Cannot activate more than one gate per post.
    Duration: 2 Posts
    Cooldown: 10 Posts
    ___________________
    Name: Front Lotus
    Rank: B
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 50
    Description: The Front Lotus requires the opening of the first of the Eight Chakra Gates, giving the user five times their normal strength. The user kicks their opponent into the air and then uses Shadow of the Dancing Leaf. Once behind their opponent, the user restrains them and pile-drives them into the ground head first while rotating at a ferocious speed. Due to the use of one of the Eight Gates, the user is left extremely fatigued, making this technique a "double-edged sword". It may also be used on multiple people at once.
    Strengths:
    - Deals 3 C ranked damage (B + 1/2B)
    - Opponent is launched 35m into air
    Weaknesses:
    - Requires the first Gate to be opened
    - User is extremely fatigued due to Gate's power afterwards
    - Low range
    Duration: 1 Post
    Cooldown: 3 Posts
    ___________________
    Name: Leaf Strong Whirlwind
    Rank: B
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 50
    Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength. This technique also creates a powerful whirlwind around the user which can be used to attack multiple opponents.
    Strengths:
    - Instant kick, near to impossible to dodge
    - Even higher ranked users will have a difficult time dodging the attack.
    Weaknesses:
    - Wind can be used to fuel Fire-Jutsu
    - Short range
    - Due to speed, the user will need a tremendous amount of strength if they were to stop their leg from hitting something (spikes, a hardened target, an ally...)
    Duration: 1 Post
    Cooldown: 5 Posts
    ___________________
    Name: Early Sacrifice
    Rank: B
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 50
    Description: The user jumps over their opponent while balancing himself over the opponent's shoulder with one of their arms (allowing the user to dodge an attack should it happen). Once landing, still holding onto the opponent's shoulder with their arm, the user throws them over himself onto the ground
    Strengths:
    - Able to dodge C-rank and below spells
    - Able to get a target off their feet
    Weaknesses:
    - Doesn't work if the target has an ability that prevents displacement. (Such as if they are rooted to the ground)
    - Requires contact
    - Doesn't lift anyone S-Ranked or higher off ground, but will rather knock them off their feet.
    Duration: 1 Post
    Cooldown: 6 Posts
    ___________________
    Name: Gate of Limit (Tomon)
    Rank: B
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 50
    Description: Located in the abdomen, increases the user's speed and power once more. Untraceable to those without weaponry at mastery or a fully matured Doujutsu.
    Strengths:
    - Speed is increased by 20 Levels
    - Strength is increased by 20 Levels.
    Weaknesses:
    - The gates must be activated in order
    - User takes 5% HP damage until cooldown is complete, or another Gate is opened.
    - Cannot activate more than one gate per post.
    Duration: 3 Posts
    Cooldown: 15 Posts
    ___________________
    Name: Gate of View (Keimon)
    Rank: B
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 50
    Description: Located in the stomach, this gate increases the user's speed and power. Opening of this gate releases such enormous amounts of energy that it can cause nearby water bodies to form a vortex around the user. Once opened, capable users can perform the Morning Peacock.
    Strengths:
    - Opens up the ability for a more powerful technique.
    - Speed Level is doubled, and power is increased by 50 Levels.
    Weaknesses:
    - The gates must be activated in order
    - User takes 7% HP damage until cooldown is complete, or another Gate is opened.
    - Cannot activate more than one gate per post.
    Duration: 3 Posts
    Cooldown: 20 Posts
    ___________________
    Name: Morning Peacock
    Rank: A
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 75
    Description: The Morning Peacock is a certain-kill taijutsu. The principle of this taijutsu is to rapidly increase the body's abilities by opening up to and including the sixth of the Eight Gates, and then to strike the enemy down with countless punches.
    Strengths:
    - Deals S Ranked damage
    - Able to pay x2 cost to use before the cooldown
    Weaknesses:
    - User takes A-Ranked damage upon using this Taijutsu (After the Gate's duration)
    - User must have 6 gates open
    - User is exhausted after the Gate's duration
    Duration: 1 Posts
    Cooldown: 7 Posts
    ___________________
    Name: Reverse Lotus
    Rank: A
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 75
    Description: This technique is an advanced and more destructive version of the Front Lotus, which requires that at least three chakra gates be opened. Once enough gates are opened, the user kicks the target into the air and continues to strike them at inhuman speeds before hitting them with a final, powerful open-handed strike and kick at the same time, sending the target crashing into the ground which is usually fatal due to the speed and power behind the attack.
    Strengths:
    - All attacks are twice as fast
    - Able to launch target 30m into air, regardless of weight
    Weaknesses:
    - Requires at least 3 gates to be opened
    - Close range
    - Cannot launch targets of a higher Clas.
    Duration: Instant
    Cooldown: 6 Posts
    ___________________
    Name: Gate of Wonder (Kyōmon)
    Rank: A
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 75
    Description: Located below the stomach,  this gate further increases the user's speed and power. Only after this gate is activated, can a capable user perform the Daytime Tiger. Those who open this gate will secrete glowing green sweat from every inch of their body which immediately evaporates from their own heat energy, creating an aura which people mistake as a chakra coating. Unfortunately, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds, causing intense pain if anything or anyone touches them.
    Strengths:
    - User's speed is doubled
    - User's "Level" is x2 or their original value in terms of power
    Weaknesses:
    - The gates must be activated in order
    - User takes 10% HP damage until cooldown is complete, or another Gate is opened.
    - Cannot activate more than one gate per post.
    Duration: 2 Posts
    Cooldown: 25 Posts
    ___________________
    Name: Gate of Death (Shimon)
    Rank: S
    Element: N/A
    Type: Taijutsu
    Charge: None
    Cost: 150
    Description: Located at the heart, opening this gate requires the user to puncture their chest just above the heart in order to open it. Opening this gate will cause the user's blood to emanate a flaming aura of red steam from all pores of their body, hair, and eyebrows. Releasing this gate uses up all of the body's energy while making the heart pump at maximum power. Exceeding the power of every other gate, the user is granted approximately a hundred times their normal power, far beyond that of the five Kage, but comes at the expense of their life once the technique ends. Once activated, those who are capable can perform the Evening Elephant and the Night Moth. If one were to die from the effects of opening all Eight Gates, they will crumble to ash, having virtually cooked themselves from the inside-out.
    Strengths:
    - User's level is increased by 500
    - They will take half damage from all attacks
    Weaknesses:
    - The gates must be activated in order
    - User takes 90% HP damage after the duration ends
    - They will need some sort of healer nearby or they will most likely die
    - Cannot activate more than one gate per post.
    Duration: 5 Posts
    Cooldown: Usable once per thread


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    Mei
    Magikarp VIP

    My Name's Olaf! Runs With The Wind

    Lineage : Genbu, The Black Tortoise
    Position : Queen of Saiyans
    Origin : Kingdom of Kai
    Posts : 447
    Sacred Shards : 31
    Class : B
    Level : 69
    Experience : 61200

    Re: Taijutsu Master List

    Post by Mei on Wed Jun 13, 2018 1:27 pm

    Mei Approves!


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