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    A Knight's D Rank Spells

    KaitoShiratori
    KaitoShiratori

    I'm Important Too! I Need A Medic! Shocking! Gravestone

    Lineage : Soul of Stone
    Position : None
    Origin : De Fiore
    Posts : 91
    Sacred Shards : 9
    Class : C
    Level : 10
    Experience : 5220

    A Knight's D Rank Spells Empty A Knight's D Rank Spells

    Post by KaitoShiratori on Tue Aug 27, 2019 12:36 am

    Name: Pierce
    Rank: D
    Cost: 10
    Magic: Knight's Magic: Spirit Sword
    Element: Spirit
    Description: Holding the Magic Sword in his hand (or both hands), and lunging forward with the blade (as if he was going to stab) the user fires a piercing energy beam from their sword meant to go through an opponent's defenses.
    Strengths:
    - Deals a D rank of Damage upon connection with an opponent
    - The range of the beam is 10m
    - It occupies roughly a 1x1 ft square in length/width
    -Can be used even if the sword is broken, by holding the hilt at the very least.
    Weaknesses:
    - Its small target area makes it hard to land on small or fast opponents.
    - Only stretches at 5 m/s, meaning anything faster than that can counter it/avoid it.
    - Limited to a piercing motion and cannot be used for a slash (as that would be a different spell)
    - Doesn't have an advantage against any element (meaning it's a pure rank vs. rank type spell)
    -Can't perform this spell while moving.
    Duration: 1 Post
    Cooldown: 3 Posts

    Name: Crescent Slash
    Rank: D
    Cost: 10
    Magic: Knight's Magic: Spirit Sword
    Element: Spirit
    Description: Instead of a lunge, this time the user channels magic through their sword and swings it in a slashing motion. From that slash a wide crescent of magical energy is formed and launched towards the opponent.
    Strengths:
    - The Crescent takes up space equivalent to a 5x5 ft square in length and width
    -  Crescent Deals a D rank damage upon connecting with an opponent
    - The Crescent has a range of 5m
    -Can be cast even if the blade breaks, as the user can channel the spell through the sword hilt.
    Weaknesses:
    - Its limited range reserves it mostly for mid-range combat. Anyone who specializes in ranged magic attacks and doesn't get in close forces the caster to get in close to make the spell work.  
    - Has no elemental advantages due to being a Spirit Spell.
    - Limited to a Slashing Motion
    - Can't move while casting the spell
    Duration: 1 Post
    Cooldown: 3 Posts

    Name: Knight's Step
    Rank: D
    Cost: 10
    Magic: Knight's Magic: Spirit Sword
    Element: Chaos
    Description: The user displaces themselves with magic, warping their body and teleporting a short distance with sword in hand. This simply allows him to avoid an unwelcome attack or change his positioning to confuse an opponent, or to run away if need be.
    Strengths:
    - Can displace himself 10m
    - Range of 5m  
    - Is allowed to carry sword while casting the spell
    Weaknesses:
    - Cannot teleport others
    - Cannot attack before or after the spell has concluded
    - Must be able to see an attack before the teleport can be used to evade it
    - Cannot teleport except in a straight line.
    Duration: 1 Post
    Cooldown: 3 Post

    Name: Knight's Blessing
    Rank: D
    Cost: 10
    Magic: Knight's Magic: Spirit Sword
    Element: Life
    Description: By bestowing upon a worthy individual, or simply blessing unto himself, the user can bless a target with life magic. Through this spell some of their wounds may be lessened or outright healed, as the user channels positive life energy into them to rejuvenate their spirit. If cast on himself he is instilling himself with positive energy to reinvigorate himself for battle.
    Strengths:
    - Can heal 1 D rank of Damage
    - Bestows upon the target with a pleasurable feeling
    Weaknesses:
    - Range is limited by touch
    - Cannot heal someone already at 0% HP, as this spell is meant for minor wounds
    - Cannot move from his position when casting the spell
    Duration: 1 Post
    Cooldown: 3 Post


    Last edited by KaitoShiratori on Thu Sep 12, 2019 10:11 pm; edited 1 time in total


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    The Sword

    A Knight's D Rank Spells LtR2uxn
    Shini Chikai
    Shini Chikai
    Luffy VIP

    LET IT BURN! Runs With The Wind Shocking! A Knight's D Rank Spells Empty
    Kuraikage

    Lineage : Weather Master
    Position : None
    Origin : Ninja Town
    Posts : 1232
    Sacred Shards : 14
    Class : B
    Level : 27
    Experience : 1275

    Character Sheet
    Character Name: Shini Chikai
    Alignment: Lawful Good
    Primary Magic: Jutsu

    A Knight's D Rank Spells Empty Re: A Knight's D Rank Spells

    Post by Shini Chikai on Thu Aug 29, 2019 2:03 pm

    Pierce - I rule rule that this spell can be cast as long as you are holding the grip of your holder item. meaning if the blade is broken, the spell can still be cast, like a ghost sword.

    Crescent Slash - Fine as is.

    Knight's Step - Cannot what? Also can make this range 10m

    Knight's Blessing - Unclear as to how he blesses/cures wounds with this spell.

    (lolcurewounds.)


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    KaitoShiratori
    KaitoShiratori

    I'm Important Too! I Need A Medic! Shocking! Gravestone

    Lineage : Soul of Stone
    Position : None
    Origin : De Fiore
    Posts : 91
    Sacred Shards : 9
    Class : C
    Level : 10
    Experience : 5220

    A Knight's D Rank Spells Empty Re: A Knight's D Rank Spells

    Post by KaitoShiratori on Thu Sep 12, 2019 10:24 pm

    Should be fixed now :3


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    The Sword

    A Knight's D Rank Spells LtR2uxn

      Current date/time is Sat Sep 21, 2019 4:44 am