Job Requirements: Maximum 2 Characters. 100 Words per post. Must roll Normal Dice after every post. Total must be higher than 25.
Job Location: East Pandora > Albastion Ruins
Job Description: There's been many myths about these ruins. No one quite knows why or how they ended up the way they were. You have been received word of Lacrima Crystals strewn across these ruins, scavenged by bandits and zombies. They are weak, and the crytals are rare. You have decided to go against the myths to find out for yourself. But beware, this place is a mystery.
You must roll the "Normal Dice" after every post. Each face will have a different effect on your mission. Add up the number that each dice shows, when you reach a total equal or greater than 25, your mission will be complete.
1 - Nothing Happens
2 - A zombie appears. He is weak and doesn't do anything other than walk at you. You must remove his head to defeat him. His head can be removed by any weapon. Alternatively, you can trap him somewhere, you make your way around him
3 - Nothing
4 - You get an additional Lacrima Shard (2 Max)
5 - A small crowd of zombies appears. They are weak but may run at you if you make too much noise. They will follow you if you are near and will try to bite you for B-ranked damage. They can be beheaded by any weapon, or by any offensive spell that could remove their brain from their body.
6 - A Bandit appears. He is covered in tattered clothing and armed with a sword and knives. He's squirmy and loud and has no magical prowness. He can be killed after taking B-Ranked damage. Alternatively, any crowd of zombies will take care of him for you. He will distract all zombies. (He is hostile, and will try to harm you to take any goods you have taken.)
Reward: 3 Lacrima Shards + D-Ranked Reward Dice (Users will not get Coin Reward)
[b]Usernames:[/b] (Who is going on the Mission?)
[b]Location:[/b] (Where are you going to complete your mission?)
[b]Class:[/b] (What classes are the participants?)
Warning: Rolling more than a single Normal Dice will automatically void the roll and count as "0"