Description:A magic that only happened by accident. It happened when a being with the ancient magic of Arc of Time wanted to combine his powers with a magic he yearned, spatial magic. After experimenting he gained both powers and created a new magic at the same time, gaining a power that has the potential to destroy the world when its advance spells are used. However after the being mysteriously disappeared the magic was lost along with him..... or so they thought.
The user is able to manipulate, distort or bend the space-time continuum, the fabrics of reality in which all exist in. Space-time serves as the boundary of existence, separating different realities and timelines and keeping them flowing properly; distorting this boundary can cause devastating effects, causing timelines to become fluid, even destroying all the world if the power gets so incredibly high.
Resistance to Chaos Magic: As the name states, this magic allows the user to gain resistance towards Chaos Magic using the following chart.
● 3+ Classes below user : 50% Resistance (+5% Per Class after 3)
● 2 Classes below user : 50% Resistance
● 1 Class below user : 30% Resistance
● Equal Class of user : 25% Resistance
● 1 Class Above user : 10% Resistance
● 2 Classes Above user : 5% Resistance
● 3+ Classes above user : No resistance
Temporal Heal: The user is able to speed up their recovery via the time aspect of the magic, so this amount of health and mana are recovered each post
- F-Class : 0% HP/MP
- D-Class : 2% HP/MP
- C-Class : 4% HP/MP
- B-Class : 7% HP/MP
- A-Class : 12% HP/MP
- S-Class : 14% HP/MP
- H-Class : 17% HP/MP
- X-Class : 22% HP/MP
- ?-Class : 32% HP/MP
Description: The user creates a small invisible dime, 5 meters radius and speeds up time, aging whatever is in that said area until it decays completely.
Strengths: -Can speed up time in a said area
-The spells cannot be interrupted once it is casted
Weaknesses: -Can only effect non-sentient beings within the dome (dead people count as well since they are no longer sentient)
-Can only affect anything that was within the dome when the spell was first casted
-Causes no damage whatsoever
Cooldown: 2 posts
Last edited by Sans on Fri Feb 19, 2016 9:53 pm; edited 1 time in total