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Welcome to the world of Unknown Lands Roleplay Forum!

If you have questions you can create an account and post on our questions section or join our Discord! (https://discord.gg/jupj2Zh) If you have any questions on lore and our systems, please don't hesitate to ask us.

The Unknown Lands of Pandora is regarded as a "Multiverse" forum or a "Free Forum" meaning that we are not based on a single series, but rather multiple with our own custom systems. Each "Kingdom" of Pandora is another anime/cartoon series with other various sub series that make up the entire land.

We can't wait to meet you!

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    Kyurem's Ice magic

    Kyuurei
    Kyuurei

    My Name's Olaf! Kyurem's Ice magic Empty

    Lineage : Genbu, The Black Tortoise
    Position : None
    Origin : Kingdom of Kanto
    Posts : 13
    Sacred Shards : 0
    Class : F
    Level : 1
    Experience : 150

    Kyurem's Ice magic Empty Kyurem's Ice magic

    Post by Kyuurei Mon Apr 11, 2016 9:42 pm

    Name: Marvelous Kyurem's Ice
    Type: Ice
    Usage: Conjuration (Creation)
    Description: ICE MAGIC!!!!! Not like Elsa's but more like Kyurem's, just remove the fusion part. (though that would be cool... C:<) This kind of magic was descended from the Kyurem itself. As Kyurem was the true original dragon and it split into three dragons, it's magic was split into three (Fire, electric and Ice) and then given to the dragons. I know this doesn't makes sense but that's how the elemental dragons were first formed if the true dragon wasn't just from Poke'mon...
    Kyuurei was born a pure ice dragon, in which makes him descended from the Kyurem, but as a very distant grandfather. So that is how Kyuurei has Kyurem's ice magic.
    Kyurem's ice is basically includes control over ice and snow, along with 'fusion ice' if he has any. There is some 'dragon type' spells on the side all well if the user is a dragon. If reached at the it's highest magic, it could freeze an entire world within using low magic usage, which is why Kyurem is considered the lord of Ice. Sadly, Kyurem no longer has its magic at the highest rank anymore. (And you can blame the fact that the princes for this)
    Anyway, the most common spells for Kyurem's ice is Ice blast/beam and Glaciate and probably Dragon dash if used by a dragon. However, fusion ice is more rare as absorbing a electric or fire stone/orb is required to get fusion ice. The most common spells for fusion ice/fire are subzero fire and ice burn while the most common spells are 'Electroicicles' and Freeze shock. The strongest dragon type spell you could cast in Kyurem's magic is Draco meteor. A spell based off the returning of Kyurem to its homeworld by a crashing into it by being a meteor.
    (Honestly, who wants to hear about my 'theory' about Yveltal and Hydra?)
    Abilities: Water/Crystal ice and snow related abilities.

    Spells:
    Name: Ice blast
    Rank: D
    Description: An icy crystal blast that can freeze on contact... This kind of ice can simulate light.
    Strengths:
    ~shorter and quicker to use and flies really fast.
    ~It melts slower when in contract with fire or any other heat but that's only when it's stuck onto a surface.
    ~The ice is very cold in temperature, so once someone breaks out of the ice, they will be weakened slightly depending on the amount of ice they
    were frozen in.
    Weaknesses:
    ~Ice blast is very small (3ft) so it deals not as much damage.
    ~These ice can be broken easily with ease.
    ~Ice blast doesn't hone onto his target so it only flies in a straight line.
    Duration: He can use it about once each post.
    Cooldown: .

    Name: Glaciate
    Rank: D
    Description: As it's name means 'Frozen World', user sends out ice that could freeze the area around the user.
    Strengths:
    ~Ice spreads all over the entire area, so it has the best range.
    ~It could cool the temperature as well.
    Weaknesses:
    ~Since this spell is in it's weakest form, the ice is only a thin frost and it is near impossible to freeze someone with this spell.
    ~No effect if its opponent is off the ground.
    Duration: 5 seconds for a charge up. When in motion, it only lasts for 10 seconds before the ice stops spreading.
    Cooldown: 3 posts recharge.

    Name: Wings shield
    Rank: D
    Description:Not really a spell, because it is Kyuurei's main defense. The thing that is 'magic' about this is the feathers are made of ice and it can reform if destroyed.
    Strengths:
    ~Effective against magic
    ~It could reflect projectiles thrown at him but not back at the thrower.
    Weaknesses:
    ~Not so effective against strong physical attacks etc a kick and fire magic.
    ~Broken wings leaves him with the temporary disability to fly.
    ~If Kyuurei left defenseless, he is very valuable.
    Duration: Until he runs out of usable wing feathers.
    Cooldown: Depending on the temperature of the environment. If its -20 Celsius or below, they will grow back really quickly. However, start 0 degrees (which the average recharge for it is in two posts) and add two posts for each 10+ temperature rise.

    Name: Blizzard
    Rank: D
    Description: Kyuurei emits an aura of Snow around him... That's it really.
    Strengths:
    ~It is useful if someone doesn't go well with snow weather.
    ~Always cools the area, a little.
    Weaknesses:
    ~Useless
    ~This spell is the reason why Kyuurei cannot be stealthy. He always leaves a trail of snow prints behind.
    Duration: unlimited
    Cooldown: none.
    Nameless
    Nameless
    Krillin VIP

    Shadowstep THIS IS MADNESS! Kyurem's Ice magic Empty Kyurem's Ice magic Empty
    Without A Body

    Lineage : Suzaku, The Vermilion Bird
    Position : None
    Origin : Pandora
    Posts : 1078
    Sacred Shards : 20
    Class : A
    Level : 25
    Experience : 11225

    Character Sheet
    Character Name: Elizavetha Killan
    Alignment: Chaotic Neutral
    Primary Magic: Hell Demon Slayer

    Kyurem's Ice magic Empty Re: Kyurem's Ice magic

    Post by Nameless Tue Apr 12, 2016 1:51 pm

    There's a lot of little things wrong with the app, but we'll start small.

    Cooldown is always longer than duration.

    "Abilities" are passives. Either specify them, or have none. These are like your basic resistances to elements. If you need more info, refer to the Magic Library in rules.


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      Current date/time is Sun Jun 13, 2021 4:08 am